Besides the aforementioned in-game use of this cast of characters, they additionally helped foster cooperative gameplay in Dead Island, a famous aspect of the title that was contingent upon the canonical group of survivors that are involved in the game's core narrative. With different characters dealing more melee damage or having a higher health pool, for example, the small yet varied roster that Dead Island boasted was more than well-received by fans. Each of these different characters offered somewhat unique takes on the narrative of Dead Island, as well as different in-game stats that essentially acted as different classes that the player could choose from. As well as this, the original Dead Island featured four possible protagonists that the player could choose from. The original Dead Island released in 2011 was a well-received launching title that smartly blended hack-and-slash zombie tropes with RPG elements such as skill trees, open-world exploration, and a layered crafting system. RELATED: Dead Island 2: All Legendary Weapons and Where to Find Them The History of Dead Island's Playable Characters While this is a positive callback to the identity of the original game, it remains that this roster of characters does not offer many material differences to gameplay, with the title not really taking full advantage of what kind of experience this character choice could have fostered. One of the many ways that Dead Island 2 stays true to the wider formula of the franchise is with its large roster of playable characters that the player can choose from. In many aspects, the title appears to have lived up to the lofty expectations that were set by this level of anticipation, providing an experience that remains true to the original themes and framework of the franchise while still feeling fresh and innovative. Fans are becoming more and more familiar with the recently released Dead Island 2, following a long and often unsure wait in which the game underwent a decade-long development cycle.
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